bin_PROGRAMS=falling_things

falling_things_CFLAGS=$(CXX_CFLAGS) -std=c++0x -Os
falling_things_CXXFLAGS=$(CXX_CFLAGS) -std=c++0x -Os
falling_things_LDADD=$(CXX_LDADD) -lGL -lGLU -lglut
falling_things_SOURCES=main.cpp \
		bubles.hpp bubles.cpp \
		falling_things.hpp falling_things.cpp \
		game.hpp game.cpp \
		shaders.cpp \
		time_helper.cpp
	
